About
Hello. My name is Deuie Miller, 18 years old from Scotland. I am currently studying Games Development at Edinburgh College. I have a strong love for programming and spend most of my free time doing so.
Expertise
I am well versed in C# using Visual Studio and The Unity Engine. I also have experience using Blender and 3DS Max for 3d modeling. During college I have also used other applications such as Photoshop, Illustrator, and Premiere Pro.
Showreel Video
Projects
Project Otters
During my 5th year in Secondary I worked on a 2D sidescrolling bullet hell game.
I developed this game during my free time with the Unity Engine and it was my first project
to actually finish.
The player can move around the screen and shoot enemies. There are 6 levels with progressing difficulty
with a boss at the end of each level.
Rise of George
This is my infinite bullet hell game. I worked on this game during my first year of college.
The player is able to move around screen killing enemies and collecting points.
The goal of the game is to get as high a score as possible before running out of lives.
Players get shields which can save them from getting hit or give them massive amounts of points
for successfully completing the shield.
Every so often George will appear, He will attempt to kill the player with masses of bullets.
If the player can defeat him within 30 seconds they will get bonus points otherwise he will run away.
Battle of Eras
During my time at college I also worked on a group project where we created a
base defence game.
During this project I programmed the visuals and sound/music.
The player is able to scroll around the screen and spawn units which move along the screen
and attack the enemy units. The goal of the game is to defeat the enemy base on the right side.
The player could also choose to upgrade their base which gains them powerful attack units.
Phantasmagoria of Firth View
This is my multiplayer bullet hell game. This was programmed over a couple months for
my second year project.
The goal of this game is to kill the opponent player by sending attacks to them
and dodging the attacks they send to you. The player is able to move around their
half of the screen shooting ladybirds that move onto the screen. Once they kill enough
they are able to send attacks to the other player.